View RSS Feed

INDIE GAMER ROULETTE

Studio Interview: red wolf games

Rate this Entry
Red Wolf are a small indie game studio based in Mexico. With the shoot-em-up Vorpal under there belt and some exciting projects coming up these guys are a studio too keep an eye out for in the future of the XBLIG. I talk to the teams Writer/Programmer Abraham Morales.


Red Wolf Interview

What is it like trying to stand out on such an oversaturated platform?

Well, it is quite challenging, there are a lot of great games on XBLIG, but sadly most of them get shift down unfairly to make way to very low-quality titles just because they are more recent. This happens on a daily basis, so it’s possible to miss out on a sweet game.

The platform does have its issues, but thanks to the gaming community, indie game fans and press, our games get to stand out. I am incredibly grateful for that, my game Vorpal is my first released title, and all that attention it has received, it definitely wouldn't have been possible without the indie enthusiasts who really dive into the Xbox Marketplace and show their support by writing reviews and/or doing interviews

What would be your dream pick for an artist/musician to collaborate with?

Well I must say that working with my current team of artists, Eduardo Varela http://lalovarela.deviantart.com/ and Emmanuel Ah-son http://emmanuelahson.com/ has been a great experience, they are so talented. But maybe one day I’ll get involved in a project with Nobuo Uematsu or Yasunori Mitsuda, can you imagine that? That would be awesome.

What advice would you give to anyone trying to get into the indie development scene?

Stop procrastinating! If you have the talent and you have a great idea, what’s stopping you? If you lack the talent, then assemble a team! Organize your schedule and keep a journal (write EVERYTHING).

Any tips on what the next big indie darling will be?
A company called Adhesive Games is developing their first game called Hawken http://www.hawkengame.com/ and it looks AMAZING! I can’t wait!

What where the biggest influences on making Vorpal?
Definitely Touhou Games, I like them, but as far as influence can go, I would say just the Bullet Hell genre. I really wanted to create something with a little more character and story depth, and of course that looked quite different and elegant.

Is there anyone we should follow on twitter? (apart from your own @_redwolf obviously)

You can follow me at twitter @_kobo and you can check out our site at http://teamredwolf.com

Submit "Studio Interview: red wolf games" to Facebook Submit "Studio Interview: red wolf games" to Twitter Submit "Studio Interview: red wolf games" to Tumblr

Categories
games

Comments

  1. Littleg's Avatar
    Littleg -
    Nice work Rich, would be great to see more of these!
  2. RichtheChef's Avatar
    RichtheChef -
    Im up for doing them, its just a case of putting the time in, damn pesky job keeps getting in the way. Not enough gamers get in contact with the people who make the games. Musicians used to get bags of fan mail, so why not game studios? With the whole internet thing happening people are just easier to communicate with. /ramble
Testing